How does morality
influence the choices you make in the game?
This week I played The Wolf Among Us, I have known about
this game for quite a long time, so I was very excited to be able to get the chance
to play it for myself.
First let’s look at what Morality is, Morality is the idea
that some forms of behaviour are right and others are wrong.
I feel The Wolf Among Us use’s morality influence well in the major questions it asks of the player, this can be seen in one of the chapters when you are asked to pick between two people who are in trouble, One is a friend of yours and the other is a stranger and you don’t exactly know how much danger they are each are in, So who do you help first? And what are the consequences of that choice.
I feel The Wolf Among Us use’s morality influence well in the major questions it asks of the player, this can be seen in one of the chapters when you are asked to pick between two people who are in trouble, One is a friend of yours and the other is a stranger and you don’t exactly know how much danger they are each are in, So who do you help first? And what are the consequences of that choice.
Another thing I liked about the questions in The Wolf Among
Us is that even though it felt like it was my own morality that was being
questioned, and I did go for the answer that felt like the ‘nice guy’ way of
doing things, it didn’t always come across that way in the game because unlike
other games where when you as the player are faced with moral questions and you
answer them as yourself because you are living as yourself through the character,
In The Wolf Among Us you are playing as Bigby Wolf who has a very developed character
with a bit of an attitude and most of the characters in Fable town do not get
along well with Bigby because of his past with them, an example if this from my
play through of The Wolf Among Us is when I had Bigby reach out to try and
comfort a young child because in my mind this was a nice thing to do, only to
have the child recoil away from Bigby in fear. This was an interesting to me because
while other people could complain that it took them out of the game experience when
it feels like the question is saying one thing and when you choose it, it is
acted out in a completely different way. I really enjoyed this factor though
(most times) because it help me get a better feeling for Bigby’s character, for
me this factor made it feel there was a little less moral influence of the questions
that directly related to me but it was more like I was the angel (or devil) on
Bigby’s shoulder giving suggestions.
Overall I did feel there was a lot of morality
influence in the questions, even if they did not always play out in the way I expected
them. I found The Wolf Among Us to be a great game to play especially with
friends because they felt like the devils on my shoulder.
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